Allows you to save and load components of craft, making it easier to share structures among different craft.
Compatible with KSP 0.20.*
This mod allows you to save and load components of craft, making it easier to share structures among different craft.
This is a successor to the Subassembly Loader mod. Although that mod is not directly required, this will currently save and load craft to the same folders. (So you can still access anything saved with the other mod, whether or not you still have it installed.)
Note: This initial release is somewhat crude, but it should be stable and usable. Future releases will improve it.
Forum thread: http://forum.kerbalspaceprogram.com/showthread.php/38285-0-20-x-Subassembly-Manager
Added the ability to save over an existing subassembly without having to re-type the name.
Added a warning message if the user tries to save a subassembly that probably won’t be attachable (no available attachment nodes on root part).
No longer allows trying to save a subassembly without a name.
The save/load button appears in an inactive mode when it’s not clickable, instead of being completely invisible.
Revised category/file browser logic to not require double-clicking (thus fixing a major Linux issue).
Moved Load/Save Sub button to just under the normal load/save craft buttons so that it’s out of the staging area.
Released on the Space Port.