Cuts your Squad parts folder by about 400mb, increasing load times and freeing up RAM for other things. No noticeable loss in fidelity.
21.1c Update – The parachute “feature” which turned the little parachute into a weather balloon has been fixed. If you don’t mind, no need to update from the “b” version.
21.1b Update – Now with double the shrinkalation. Will reduce your 700mb Squad folder to about 300mb, with nearly equal loss of RAM usage. FOLLOW DIRECTIONS to install.
All 1mb and 4mb textures have been “debloated” by between 25 and 90%, leading to a 400mb reduction in size for your “Parts” and “Spaces” folder. Internal spaces have been consolidated when possible.
So far I haven’t noticed any loss in quality, but I have seen a slightly smoother game play with a little less VAB and SPH lag.
If other mods are pushing the 3.5GB limit, and causing crashes, this is definitely for you. Also very useful if you are a modder and frequently reload your assets in game during your test trials. If your machine is lower end and your textures are set to medium or below, you should not notice any difference in visuals at all. If you play on highest settings, you might but i haven’t seen it yet.
To install this mod:
- Place the Debloat.bat in your /GameData folder
- Double-click Debloat.bat to run it.
- Overwrite your Squad folder with the one from the .zip
To remove (sounds complicated, very easy):
- Run Debloat.bat again.
- Delete Debloat.bat
- In Steam, Right-click “Kerbal Space Program”, select Properties at the bottom.
- Select “Local Files” and then click “Verify Integrity of Local Game Cache”
- No more profit.
I did the install this way to save space on the download and just give you the de-bloated textures, and also not to re-distribute Squad’s unaltered original files.
MIT license – means I don’t care what you do with this, don’t even ask, just do what you want so long as the MIT license applies also to your derivative work.
Please report all questions, comments, and concerns to the forum thread here: