This mod allows you to edit things anywhere from your own orbits to moving planets around.
It has been re-written from scratch, and a lot of features got cut. Tell me if I accidentally removed something that is absolutely required to be in the mod.
Extract the zip file into your root KSP directory.
Once done, make sure that HyperEdit.dll is at [ksp]/Plugins/HyperEdit.dll
Also, make sure that no other HyperEdit-related dll is inside that directory (delete it/them)
How to use
Press alt-H to show/hide the main HyperEdit window.
To those of you confused with the orbital editors and their weird letters, I suggest reading http://en.wikipedia.org/wiki/Orbital_elements
inc = inclination
e = eccentricity
sma = semimajor axis
lan = longitude of ascending node
w = argument of periapsis
mEp = mean anomaly at epoch