[0.19.1] Editor Part Filter (v1.5.6)

There is no part for this plugin, just unzip it into the /Plugins directory. Change logs will be in the readme.

A huge thanks to saik0 for the button template!

Please refer any bug reports to the forum post here.

Adds a small textbox and button to the right of the symmetry/angle buttons which allows you to filter the part list by typing. Clearing the textbox, launching, or exiting the VAB/SPH will clear the list. The buttons each toggle filters with the green button limiting your search to stock parts. Their functions are shown when you hover them. The brown button will clear your search.

Check the readme for more information. Please report any bugs in the comments.



Addon Installation Guide


How to install Addons in KSP:

Installing addons in KSP is as simple as moving files into their appropriate folders. This guide explains which folders hold each type of addon, and how to locate them. Keep in mind that Addon packages may contain any combination of addon types. These instructions are meant only as a generic guide.


Finding the KSP Main Folder.

The first step to installing an addon is to locate the KSP folder in your computer. This is where KSP keeps all of its files, including your game saves and screenshots. The KSP folder is located where you unzipped it when you first downloaded the game.

The KSP Folder contains the following subfolders:

KSP root folder

NOTE: On OSX, the KSP_Data folder does not exist. (Its equivalent lives inside the App package)


Installing Part Addons

Parts are all contained inside KSP/Parts. Each part has its own subfolder in the Parts folder:

The Parts Folder

To install new parts, extract the part folders from the downloaded package into the KSP/Parts folder.


Installing Craft Addons

Craft files are saved ships created in the game. These files can be placed in a few different folders:


In KSP/Ships, you will find separate subfolders for the different construction facilities in the game. The VAB folder, for instance, holds craft files that are editable on the Vehicle Assembly Building in game, and launched from a Launch Pad. Similarly, the SPH folder holds craft files that are editable in the Spaceplane Hangar Facility, and launched from the Runway.

Craft files placed in a subfolder of KSP/Ships will be available to all saved games. Ships placed here are considered to be "Stock",. They won´t be overwritten directly if edited, and cannot be deleted from inside the game.


It is also possible to make craft files available to only one saved game:

Each game started creates its own folder in KSP/Saves. Each save has its own Ships folder, which is organized in the same way as the common Ships folder above. Craft files placed in one of the subfolders are only visible when playing the corresponding game, and can be overwritten and deleted. Ships created while playing the corresponding game are also saved in these folders.


Installing Scenarios and Training Addons

The KSP/Saves folder contains the training and scenarios subfolders. SFS files in the training subfolder are listed in the Training section of the Main Menu in the game, and files in the scenarios subfolder are visible in the Scenarios section of the menu.

To install scenarios and training missions, extract the SFS files from the downloaded package into the appropriate subfolder.


Installing Plugins

The KSP/Plugins folder holds the DLL files for plugin-powered addons. These plugins extend the funcionality of the game, adding new part types, or new missions.

To install a plugin, extract the DLL files from the downloaded package into the KSP/Plugins folder.


Installing Internal Models

Some addons add new internal spaces and objects. Those are installed in the KSP/Internals folder.


Props are objects that can be added into internal spaces, like cockpit gauges or cabin decorations. Each internal prop has its own folder in KSP/Internals/Props:


Spaces are the internal models that are associated with parts. Each internal space has its own folder in KSP/Internals/Spaces:


To install internal props and spaces, extract the folders from the downloaded package into the appropriate subfolder.



How to use

Type in the box! Check the readme for more instructions. If the box is not just to the right of the symmetry/angle buttons please let me know!


13 Comments for “[0.19.1] Editor Part Filter (v1.5.6)”

  1. This is awesome. Now if you could add a button to allow only vanilla parts or even better a window that lets you set check boxes for mod packs and/or authors.

    kurtu5 March 20, 2013
  2. I’ve been dying for this to be implemented into KSP, and you’ve done it!!

    You are now a legend in my eyes. Thank you so much!

    One thing, is if you can get it to search through all the tabs and not just the selected tab. Or is that something hardcoded that you can’t change?

    Even so, as it is, this plugin, along with Assembly Saver, and Editor Tools make building in the VAB and SPH exactly how I’ve wished it would be!

    Here’s hoping you get this implemented into the game!

    John Rollup March 22, 2013
  3. cool stuff?/:)
    i like it

    Rudy Espinoza March 23, 2013
  4. Awesome Perfect Plugin!

    ps. but can it in future have extra buttons or hot-keys
    for custom Quick filter words?
    for example – if i bind filter word “Engine” on hot-key or button
    and after i can just press it instead of writing the word again : ]

    Andrey Lev March 24, 2013
  5. Awesome and as somebody else said, if there was a way for you to add a small button that only shows vanilla parts

    Thank you so much for creating this, It’s what I’ve wanted since addons themselves were available.

    cbg March 26, 2013
  6. This is great but I still wonder why this isn’t already an official feature in the game!

    Spencer H. March 26, 2013
  7. Very nice one, helps a lot sometimes.
    But i wonder, if there is a easy way to remove/disable/minimize the PartPack filter window. I don’t really use it, it gets in the way on occasion, reaching somewhat far in the building area.

    Zhuikin April 19, 2013
  8. Can you release the source for this plugin? I noticed this mod only has built-in filters for certain mods and I would like to extend it. Also filtering on manufacturer seems to not work, for example I tried searching for Kethane and got no parts from that mod.

    Cameron Zemek April 23, 2013
  9. Release the KRAKEN! erm.. i mean the source code :) )

    eurybaric April 27, 2013
  10. working in .20?

    lyndonguitar May 27, 2013
  11. checked it, doesn’t work with .20. It also makes the game unplayable

    lyndonguitar May 27, 2013
  12. nothing coded to [0.19.1 -] will work so far in anything coded for [0.20.2 +]

    Carl Kirby June 3, 2013
  13. This plug-in is incredible. Thanks!

    Mr Shifty June 9, 2013

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