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[0.20] Pirated Weaponry V0.31 (JAWRD Redux)

This pack adds missiles, cannons, nukes and soon enough, new plane parts! ** ATTENTION ** For some reason KSPSP is messing up the download, if it says specify file name go to the forum post and download the mirror. Please post all questions and concerns on the forum thread so I can easily help you out :) READTHIS!!!! Romfarer.dll was removed from my pack due to versioning issues with Romfarer, in order for the lazor guided weapons to still work please follow the link in the readme.

Overview

This pack adds missiles, cannons, nukes and soon enough, new plane parts! :D

Currently the pack is in Release Beta V0.31 and includes:

-JCR100S Explosive Missile
-Wasp Missile
-Nuke
-Bass Cannon
-Bass Cannon Round
-Small Bass Cannon Round
-Small Bass Cannon
-Tiny Bass Cannon Round

How to fire a guided missile.

1. Make a plane with a missile and a lazor control module
2. Once flying open the lazor system by clicking the circle on the top left, then either target a ship or building and viola! You now have a missile heading towards the target, and not even 3 steps!

Currently the Bass Cannon is very buggy, to place it either go to alt+f12 and enable part clipping or place it in a wing first and try to move it.

Enjoy exploding things

If you have any suggestions then shoot me a message on the forums!

Installation





Addon Installation Guide

 

How to install Addons in KSP:

Installing addons in KSP is as simple as moving files into their appropriate folders. This guide explains which folders hold each type of addon, and how to locate them. Keep in mind that Addon packages may contain any combination of addon types. These instructions are meant only as a generic guide.

 

Finding the KSP Main Folder.

The first step to installing an addon is to locate the KSP folder in your computer. This is where KSP keeps all of its files, including your game saves and screenshots. The KSP folder is located where you unzipped it when you first downloaded the game.

The KSP Folder contains the following subfolders:

KSP root folder

NOTE: On OSX, the KSP_Data folder does not exist. (Its equivalent lives inside the App package)

 

Installing Part Addons

Parts are all contained inside KSP/Parts. Each part has its own subfolder in the Parts folder:

The Parts Folder

To install new parts, extract the part folders from the downloaded package into the KSP/Parts folder.

 

Installing Craft Addons

Craft files are saved ships created in the game. These files can be placed in a few different folders:

KSP/Ships

In KSP/Ships, you will find separate subfolders for the different construction facilities in the game. The VAB folder, for instance, holds craft files that are editable on the Vehicle Assembly Building in game, and launched from a Launch Pad. Similarly, the SPH folder holds craft files that are editable in the Spaceplane Hangar Facility, and launched from the Runway.

Craft files placed in a subfolder of KSP/Ships will be available to all saved games. Ships placed here are considered to be "Stock",. They won´t be overwritten directly if edited, and cannot be deleted from inside the game.

KSP/saves/"playername"/Ships

It is also possible to make craft files available to only one saved game:

Each game started creates its own folder in KSP/Saves. Each save has its own Ships folder, which is organized in the same way as the common Ships folder above. Craft files placed in one of the subfolders are only visible when playing the corresponding game, and can be overwritten and deleted. Ships created while playing the corresponding game are also saved in these folders.

 

Installing Scenarios and Training Addons

The KSP/Saves folder contains the training and scenarios subfolders. SFS files in the training subfolder are listed in the Training section of the Main Menu in the game, and files in the scenarios subfolder are visible in the Scenarios section of the menu.

To install scenarios and training missions, extract the SFS files from the downloaded package into the appropriate subfolder.

 

Installing Plugins

The KSP/Plugins folder holds the DLL files for plugin-powered addons. These plugins extend the funcionality of the game, adding new part types, or new missions.

To install a plugin, extract the DLL files from the downloaded package into the KSP/Plugins folder.

 

Installing Internal Models

Some addons add new internal spaces and objects. Those are installed in the KSP/Internals folder.

Props

Props are objects that can be added into internal spaces, like cockpit gauges or cabin decorations. Each internal prop has its own folder in KSP/Internals/Props:

Spaces

Spaces are the internal models that are associated with parts. Each internal space has its own folder in KSP/Internals/Spaces:

 

To install internal props and spaces, extract the folders from the downloaded package into the appropriate subfolder.

 

 

How to use

How to fire a guided missile. 1. Make a plane with a missile and a lazor control module 2. Once flying open the lazor system by clicking the circle on the top left, then either target a ship or building and viola! You now have a missile heading towards the target, and not even 3 steps!



Comments

50 Comments for “[0.20] Pirated Weaponry V0.31 (JAWRD Redux)”

  1. Hope everyone enjoys :)

    Pirate January 23, 2013
  2. Umm, i think the Lazor Control module is missing…

    Tim M January 23, 2013
  3. I think you have to get the Lazor systems Add-on Via Spaceport!!!

    Aider January 23, 2013
  4. Other wise you can’t get the lazor module
    BTW great add-on Pirate

    Aider January 23, 2013
  5. currently the download only gives the bass cannon part. I’m assuming somethings wrong, and will try again later today.

    Error? January 23, 2013
  6. umm… it won’t download its an empty folder

    Bob January 23, 2013
  7. when i open the archive, it says it is corrupted and also only comes with 1 part

    Harpwner January 23, 2013
  8. Not sure why this is happening, let me recheck

    Pirate January 23, 2013
  9. For Me it worked perfectly and this is by far the funnest add-on ever!!

    Aider January 23, 2013
  10. I think it was just a problem with updating it, should work now enjoy :)

    Pirate January 23, 2013
  11. It just asks for the file name to download!
    help?

    jeffrey January 25, 2013
  12. please specify file name. download is broken.

    Coconut219 January 25, 2013
  13. :( I really wanted this mod

    MUTEDBOX January 25, 2013
  14. It says please specify name for download. WHAT DOES THAT MEAN?!?! two words. fix it.

    RedworkOne January 25, 2013
  15. where is the download in the forum?

    Funkyman8887 January 26, 2013
  16. found it nevermind

    Funkyman8887 January 26, 2013
  17. hey guys I was wondering when I try to download it says please specify the file kind er name or whatever pretty much it just redirects me to some weird tab saying that can someone help :) )))

    flo January 26, 2013
  18. https://www.dropbox.com/s/z60syk8taluv1ei/PiratedWeaponry_V0.21b.zip go here mac users if you are having trouble

    flo January 26, 2013
  19. hey bro check out my torpedo i uploaded it DEATH TORPEDO

    videomaji January 28, 2013
  20. Do you have a link?

    Pirate January 31, 2013
  21. For some reason it will not load the lazor menu when i launch the plane. Please help

    Dakota Carver February 16, 2013
  22. Did you put a lazor system on the plane?

    Pirate February 16, 2013
  23. Is the nuke supposed to have such a small explosion? I dropped two of them, but when they hit, it just looked like any other kind of explosion.

    barbdrx March 25, 2013
  24. The explosion was nerfed a bit because it was a pain to avoid the bomb, but the explosion is still 100x larger than the rest.

    Pirate March 25, 2013
  25. are you going to add new weapons?

    Luisito Bardaji Benitez April 2, 2013
  26. Eventually

    Pirate April 5, 2013
  27. Hi, I’ve been having problems with the bass cannon, the projectiles are passing straight through my targets, I’ve fiddled with decoupler force to slow them down in case the physics engine couldn’t cope with the speed of the projectiles. But sadly, no dice, is this a bug or a flaw in the mod?

    snuwers May 4, 2013
  28. Wheres the lazor modual?

    Aden Richardson May 10, 2013
  29. does this work in .20???

    crasher925 May 31, 2013
  30. Any chance of this being updated for .20.2? I love the bass cannon in this pack, and many of my craft files need it.

    Raelsmar June 7, 2013
  31. Hey! I have this problem, with my bombs and some missiles. They are black. Theres no texture on them, and that’s ofcourse annoying.

    But! Very cool mod!

    Frederick Liebergreen June 14, 2013
  32. Will we have a .20 and up pack?

    Moses Anderson June 15, 2013
  33. Yes

    Pirate June 15, 2013
  34. Trying to D/L now and the download button redirects to a page that says “Not allowed file type.” Check the forum post but it just leads to this page then the same thing when trying to D/L. Looks like an awesome mod but can’t get it :P .

    Any advice?

    Sean June 15, 2013
  35. Try again, I think I fixed it :)

    Pirate June 19, 2013
  36. The download works :)

    Stanford Burley June 19, 2013
  37. can the bass cannon move? And wheres the laser module

    Gian Williams June 21, 2013
  38. uhh…I got Ksp on steam so the parts are all organized into other folders like the delta wing file is put in a file called aerodynamics. pls give me instructions on how to install for the steam bought version.

    Daniel Feldkamp June 22, 2013
  39. The zip is organized like it should be installed, there is no difference between the steam version and the normal version.

    Pirate June 23, 2013
  40. bass canon round needs to have more impact tolerance

    kingantoine888 June 25, 2013
  41. Hi,
    The Cheats Menu is no longer Ctrl + Alt + Shift + D; it’s now Alt + F12 (As of 0.20)

    Jazza July 12, 2013
  42. shoot you a comment on the forums c: i c what u did there

    clyde craft July 14, 2013
  43. The base cannon has an amazing concept and actually works good aside from the fact the it is virtually impossible to aim. But other than that, its amazing!

    Josh Wisser August 6, 2013
  44. hey umm, the missiles from this pack dont work, they crash into the ground and dont do anything, the actual lazer missiles work, but these dont

    clyde craft August 6, 2013
  45. He is not in 0.21

    Vernet Mathias August 19, 2013
  46. It isn’t a guided misale! it just tries and not gets close :( . can you pls make some homing misales?

    Alwin Kerman August 19, 2013
  47. dose it work on .21

    Ryan Mckearnin August 19, 2013
  48. Yay! I just tested in .21.1, and it works! It just requires you to download Romfarer’s LAZOR mod. Back to building jet fighters and a long range nuclear bomber. :)

    Carter Fox September 21, 2013
  49. when this will be update to 0.21?

    Alfred Yap October 15, 2013
  50. Does this work for 0.22?

    tyler burns October 28, 2013
  51. I had to delete it becuase it would cause my game to crash if I ever clicked launch (as in launching a ship).Im not sure WTH happend, but I dont think Ill be downloading it ever again

    Simon November 7, 2013
  52. can you create a little machinegun because i have “Firespitter” and i want to create old planes.

    Vernet Mathias December 2, 2013
  53. does this work for 0.22!

    Tristan Commons December 2, 2013
  54. How do you fire the cannons?

    Josh Mullin December 22, 2013
  55. Can you please fix the bass cannons?

    MilkBottle January 21, 2014
  56. the bass canon is not functionnal;i fire in a ship ,the round explode but no damage!!!

    Vernet Mathias February 21, 2014

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