
This mod introduce a complete winch system that can be used to reel objects, interconnect ships, transfer ressources and even grab and lock other ships.
Connecting cables are done from Eva. Grab the connector on the winch, go to any ship with a connector port and plug it.
Different hooks are also included to attach the cable on the ground or on ships without a connector port. Hooks are exchangeable from eva, and can be stored in a hook bay.
Find more details about KAS on the official thread here.
Authors
> KospY : Plugin
> Winn75 : Models, textures
> (V0.1) Kujuman : Models, textures
An airship anchored on ground during a car lifting operation with the electro-magnet

Refueling a SSTO on the ground

Grabbing and locking a rover on a space ship

Skycrane

Refueling a SSTO in space

Doing action movies









yay!!!
I’m not sure why this is happening, but i noticed that if i release the cable, then reel it back in, it just stops, and right clicking reads “Idle”, even with the GUI open it will let me click to retract or extend but it doesn’t actually do anything once it “Jams” i just wanted to make you aware of this issue
A great concept and i was dead excited once i saw it, and look forward to it’s development.
10/10 for idea and function, 10/10 for looks, and 5/10 for function, because for me it only half works
I was really looking forward to this to make a Mars Direct style artificial gravity centrifuge, which I just did: http://www.youtube.com/watch?v=XO3mXQCTH10
Now, if only it would stay spinning during warp :<
this awesome
Richard, I’m sure you running out of power.
The winch use electricity, just add some batteries
Haha! So I need to apologise for my last comment xD I was having so much fun on the launch pad dragging bits about and having poor Kerbals dangling below rockets, i forgot to keep an eye on the power, so correction
10/10 for idea, 10/10 for looks, and 10/10 for function, because for me, *I* only half work
I wonder how reliable this will operate for docking purposes? Might make orbital connection of two stations a bit easier.
I can match and sync orbits easily enough but I can spend hours with RCS thrusting to *try* docking in orbit and it’s a real pain. If I can park a station close enough to a dock port and then reel it in, this looks perfect if I make a hardpoint for it close to the docking point
A much needed mod/part. Now you just need to iron out the few bugs and make the cable hook into physX (make it flexible).
Dont use it for/as a docking assistant! It obliterates your kerbal, creates spins on the attached ship and collides them. So much pain!.
RIP Aldo Kerman and his crew, who died in Koyuz-SMA5 resuply mission, and RIP half of the Kinternational Station,now as debris in LKO. (The hook stays fixed to a point in the surface of the planet,shooting the kerbal away because of Delta-V, and spinning ships out)
file doesn’t work, please update!!!
The .zip file is corrupted and won’t unzip. Please update!
Can you fix the ZIP file? i would REALLY like to try this mod out!
And what is the mod for the ship that is floating in the air? i would like that too
Try to just upload the mod to mediafire and then upload here a txt file with the download link like the KW rocketry mod did!
O….M….G….. just what we have been needing! now I can use this to retrieve my spaceplanes that have run out of fuel in orbit. And get all that space junk out of the way!
Is there a link to download this from another site until this is fixed? I’m itching to get this mod! (more than any other one!)
KingFlight : It’s the Airship mod made by Hooligan. You can find it on space port.
About file corruption, I uploaded a .txt file with a mirror link in it.
Thanks KingFlight for the KW rocketry trick
Rufus Callahan thanks for the upload! this is one of the best mods i have ever seen! Super usefull! i cant wait and see if you make other mods or make this mod even better1
Make it like the sky hook! It was very useful for spies, now we
can have a Kerb Bond!
mazing
I love this idea, as I’m into skycranes…
But I don’t trust the download links…
Can we have a mediafire?
the sendspace download link has a trojan in it do not use.
If you have used it check your anti virus and run a scan.
ok so correction to my last post if you try downloading from the sendspace and the file looks like this
KAS_v0.1.1.zip.exe it contains the trojan, it is also the wrong size
Hey, please add a DLoad without a Program because my Antivirus Program don’t allow me to open it. Just add a zip. file with normal folders.
thanks
I have to agree with carp above, need a more trustworthy dl link. I really want to try this but who pays for a premium dl service? or uses sendspace-spamalot?
A mediafire upload would be greatly appreciated, its free, well known and relatively safe.
As spaceport upload seem to be fixed, I uploaded the complete file on the site directly. So no more mirror problem
Time to build a mobile crane for my space station!!!!!!!! YAY
Does this work in 0.18.4?
Where do I put the source’s???????????????????
Plz Reply
@David Tucker, you don’t need to do anything with source, that’s just for developers.
Would love to see this updated for .19. I just discovered it and it doesn’t work with the latest version.
to the guy that tried it to dock with above, did you try using two? one on each side of docking ports? and winching at same time?…is that possible? also, is there any responce to the update for .19? are we sure it doesnt work for anyone at all?
Hi Apoch,
I’m playing ksp via steam, so I’m assuming I’m using the latest version, and this addon seems to be working fine to me. What exactly is the problem people are having? I haven’t tested all the parts, but certainly the electromagnet with the stack winch works perfectly for me.
I’m running Ubuntu 12.04 64 bit.
Hey, great mod, I only have one issue… when I attach the winch to a stock part rover, and add the hook the hook just falls off whenever I try to control it, is there something I’m doing wrong?
is there a way that the cable could be longer
Was working for me in 0.18.4, but now in 0.19+ it won’t work, even the exact same ship I had working in 0.18.4, the magnet/suction cup just instantly fall off the winches the moment I try to move them. That’s with or without something already attached.
in 0.19+ adding rover wheels to a vehicle with KAS will make magnet simply drop to the ground. Remove the wheels or undock so the part of your ship with KAS doesn’t have rover wheels and it should work fine.
I love the implications and uses of this mod, I have a small bug to report however.
Whenever I use them in space, they float off with no cable at all!
I have them placed inside of the winch, and everything. I have used them for Kerbin vehicle/scrap recovery truck.
5 stars either-way, I’m sure it can be fixed.
Update it please.
i am new to kerbal space program and am running the lastest version .19 , i have it installed and all the parts are there but it doesnt work when i try to use it, i right click on the winch and nothing comes up. Please help so i can use this awesome mod
erm winch no worky for me in 0.19… whats up mate?
Is anyone else having the problem where the file is in-complete-ish? It finishes downloading but only the two small winches are there?
no its working fine for me great mod time to make hand gliders
Kudos for TMNT Blimp
Finally registered to vote on this, It is fantastic keep up the good work
Every time I hit “Extend Cable” it just drops the hook to the ground. No cable attached or anything. When I try to reel it in it doesn’t do anything. Also when I try to grab it with a Kerbal it appears on his back until I move then is just stays where I was standing. (Still no cable attached after I grab it.) Any help would be greatly appreciated.
The winch connector part doesn’t seem to attach to the node of the connector ports…
Nevermind, I figured out how it works after I saw the forums thread.
suggestion
make a set of fine controls that move the winch slowly and a set that moves the winch fast
Wow what a great update thanks man.
Loving the new connectors and hooks.
Are you planning to add a provision for the cable to have slack when connected.
I figured this out the hard way when I connected a vessel with the destination port on the opposite side of the winch.
The cable sliced the craft like cheese wire! Very pretty lights and some how Edan Kerbal survived the rain of explosions!
Not what I was expecting, I will have to be careful when landing and positioning modules which side ports are on in the future.
This mod was working and now it keeps saying there’s no hook!!! Please help me fix this!!!
Hey, may I ask what addons were used in the making of the airship, so I can try and make my own? It looks mighty fine.
what category is it under i cant find it?
dont worry i found it!
great ACTION MOVIE!
keyboard controls dont work:(
I like it very muck but i have a problem, sometimes when i connect 2 ships while they are landed one of them falls down very slow for no reason, the winch length is green. I tried to disconnect the winch then use RCS or the engine to turn it back up, nothing, i can gain altitude but i cant turn the ship, its stuck on an axis, I must go to space center then back to it again to gain control. Some ships don’t have this problem, other ships have it from the start and other ships don’t have it at start but when i use the same winch the second time it will happen to them too.
KospY! It’s not working in the 0.19 version! It’ll destroy your spacecraft if you try to use it in space. Spacecrafts start to spin out of control (if not disassemble) if you try to install any kind of conector on them. Although, it seems to work right on the ground, it isn’t appropriate to use in space. Anyway, Great mod! Congrats!
Anchor please?